Patch Notes V0.5
A Tiny RPG » Devlog
V0.5
- Sprite overhaul. Found the final asset pack for the game
- Huge Shutout to Kenny's Game Assets! This is an amazing creator, and I cant thank them enough for making sprites like these available for the world to use. :D
- Enemy's now have sprites. Placeholder's are using a bug, more are to come
- Player has five available sprites to choose from, can you unlock them all?
- There are some layering issues, these will be addressed in a future patch
- Enemy's now have sprites. Placeholder's are using Skeletons, more are to come
- There are some layering issues, these will be addressed in a future patch
- Map redesign
- Lost Forest Maze
- Socialite Castle, Can you defeat the leader of the Clan Strictly Social and his goon's?
- Secret Dev Room redesign
- Spooky Graveyard
- Sign Posts have been added
- Battle summary screen size and details have been increased
- Many Easter eggs have been added
In the works for V0.6
- When you die, you will be sent to the last tavern you rested at.
- This change should possibly add some more danger to death.
In the works for future updates
- Tweaking the Defense stat. Even with the introduction of the ToHit stat, defense is quite over powered and can easily result in making the player invulnerable by mid level 20's.
- Quest givers, and Quest rewards
- Defeat X monsters
- Deliver an item to a person
Files
MFGJ V0.5.zip 5.3 MB
Jul 15, 2020
A Tiny RPG
Status | In development |
Author | TinyTheGameDev |
Genre | Role Playing |
More posts
- Patch Notes V0.7Jul 22, 2020
- Patch Notes V0.6Jul 16, 2020
- Patch Notes V0.4Jul 15, 2020
- Patch Notes V0.3Jul 14, 2020
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