Patch Notes V0.4
A Tiny RPG » Devlog
V0.4
- Added more chests... Or are they?
- Added paths in between taverns
- Reduced the number of chests in the Secret Dev Room from 8 to 4
- The tavern in the Secret Dev Room does not charge to refill your HP
- Fixed chest gold reward. Chests now contain gold based on the distance from player spawn multiplied by 3-5x down from 30-50x
- Possibly fixed a bug with Combat causing a memory overflow when fighting with low HP
- Introduced a new skill "To Hit" which increases your chance to hit.
- In combat, to successfully hit an enemy; A D20 + toHit must be higher than the the targets armor to deal damage
- To Hit can be increased by choosing to spend Talent Points after leveling up
- Added a choice of 5 appearances. This can be changes by using the "Change Appearance" button below your stats. This is only a cosmetic change.
- Reworked tavern
- Random Events can now sometimes occur while resting at the tavern
- Options, and choices which may or may not have consequences
Files
MFGJ V0.4.zip 5.2 MB
Jul 15, 2020
A Tiny RPG
Status | In development |
Author | TinyTheGameDev |
Genre | Role Playing |
More posts
- Patch Notes V0.7Jul 22, 2020
- Patch Notes V0.6Jul 16, 2020
- Patch Notes V0.5Jul 15, 2020
- Patch Notes V0.3Jul 14, 2020
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