A downloadable game

Dev Note: Some assets are placeholder, as this was a project submission for my Unreal Engine college course. This was a great opportunity to learn a new game engine, and I quite enjoyed creating this project! Due to project size limitations, I am unable to upload the project. However I have provided a YouTube video of the game's content :)  Thanks for checking this project out!

Deep within the forest of Azlogar, there lives a massive stone bound castle. Home to a rebellious clan of battle mages known as “Infinity Draco”. Coated in rusted iron armor, the members of Infinity Draco seek to ultimately rule the regions.

You assume the role of Niklouse, who after having spent decades serving under Infinity Drako – has created a plan to overthrow the leaders… You have built up a small but powerful resistance However, a conniving jester has uncovered your plot and thus turned you over to Infinity Draco’s highest members. Now, finding yourself near the center of an arena… The immense heat from a massive sacrificial fire at the center of the arena sizzles against your skin. You must fight to the death for your sins against this clan in a ritual which no survivor has ever seen the light of day afterwards.

 Members of your resistance attempt to aid from the shadows throwing Potions of Healing and power into the arena to aid their leader. Their numbers are small, and you are unsure how long they will hold out for… That damned Jester has ruined everything you worked so hard to build, The vibrant color of his outfit along with his smirk echoes through your eyes while standing beside The Dissaproving Six.

Controls feature Controller or Keyboard Support. Move Niklouse around the arena using the W,A,S, and D keys while using the Up, Down, Left and Right arrow keys to unleash deadly fireballs toward your enemies. 

Audio References

https://opengameart.org/content/battle-themes

https://opengameart.org/content/battle-theme-a

Asset References

Medieval Dungeon on Unreal Store

Comments

Log in with itch.io to leave a comment.

Changelog: Module 7 - Twin Stick Shooter Audio Enhancements

  • Added a background soundtrack, with looping audio.
  • Added a bonfire effect to the sacrificial altar at the center of the arena. The sound will adjust based on the player's position of the fire.
  • Backend: Cleaned up some blueprint designs. 
(3 edits)

Changelog: Module 6 - Twin Stick Shooter Enhancements 

  • New Map The Arena Chambers
    • Changed default map to The Arena Chambers
  • Changed enemy death sound to match the scene environment.
  • Changed projectile sound to a Fireball.
    • Niklouse is a powerful sorcerer, specializing in fire. This will be a useful spell casting tool during his battle

Edited to re-arrange the order of changelog